import { Fui, RFInput } from "../fwk/puremvc/BaseCtrl";
import UI_Game from "../ui_gen/Game/UI_Game";

@RFInput(UI_Game)
export class U_Game extends Fui<UI_Game> {
    onLoad(): void {
        this.com.m_settingBtn.onClick(() => console.log("yes"));
    }
    onClear(): void {
        this.com.m_settingBtn.clearClick();
    }

}